cvn
China Restricts Virtual Currencies
Filed in archive Internet by Greg Cruey on July 6, 2009
A number of news sources (Metaverse Journal, CNN, Venturebeat) are covering new restrictions on virtual currencies in China.

China's Ministry of Commerce has put an end to the exchange of virtual currencies for real money in China.

The virtual world Second Life is the most well known of the virtual economies. But many others exist. Second Life has a virtual currency called Linden Dollars. Linden Dollars can be earned for jobs, goods, and services in Second Life and exchanged for U.S. Dollars at a rate (at the moment) of about 259 Linden Dollars per US Dollar. Except in China now.

One motive for China's actions is a practice called "goldfarming." It involves Chinese workers in near sweatshop conditions playing games. They build up virtual currency or game status and then sell it for real money. China's new rules put an end to that practice - and that's probably good for most game companies. But there are other economic implcations that are more difficult to predict.

World of Warcraft - popular in China and a target of goldfarming.
© thms.nl




Permalink: China Restricts Virtual Currencies
Tags: virtual  currency  china  currencies  more  virtual+currencies  china+restricts  restricts+virtual 
Trackback: http://publish.creative-weblogging.com/publish/mt-tb.pl/155806
img Addthis img Ask img Blinklist img del.icio.us img Digg img Fark img Facebook img Google img Lycos img Ma.gnolia Add this page to Mister Wong Mr Wong img Netscape img Netvousz img Newsvine img Reddit img StumbleUpon img Slashdot img Tailrank img Technorati img Wink img Yahoo

Vote for China Restricts Virtual Currencies:

  • Currently 6.00/10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Rating: 6.00 out of 1 vote(s) cast.
Subscribe
Share It
RSSrss
See all blog subscribe options
Google google
What is RSS?
Yahoo! yahoo
Addthis Subscribe using any feed reader!
Bloglines Bloglines
Newsletter

TwitterFollow us on Twitter!